William Parks is an editor at Game Rant with a background in visual arts. Added support to show Mayhem Levels on Item Cards, Addressed a reported concern where some players could experience a crash after being kicked three times in a row from a host’s game, Addressed a reported concern of a crash that could sometimes occur after a client respawns in the mission “Angels and Speed Demons” in Konrad’s Hold, Addressed a reported concern of a crash that could sometimes occur when engaging with enemies with the Wedding Invitation with the Galaxy Brain Mayhem modifier active, Addressed a reported concern of a crash that could sometimes occur when the host entered combat at the beginning of the fourth round in Cistern of Slaughter, Improved performance when navigating vending machines, Improved memory by removing unnecessary frames from the Skill Tree menus, Improved performance when dragging and dropping items in the inventory menu, Addressed a reported concern that players would sometimes experience a noticeable frame rate drop when navigating the character menu in splitscreen, Addressed a reported concern that performance would somethings drop after picking up the ECHO log during “The Demon in the Dark” in Konrad’s Hold, Addressed a reported concern that the camera would sometimes tilt sideways when using a high fire rate weapons and strafing at the same time, Disabled all controller input when the game window is not in focus on PC, Disabled access to the Quick Menu when players are in vehicles or turrets, Addressed a reported concern that an Outrunner can sometimes be launched into the air and out of playable space when a user enters the vehicle in Meridian Metroplex, Addressed a reported concern that the bodies of dead enemies would sometimes stretch when inside the elevator in Konrad’s Hold, Addressed a reported concern that the Host player can escape the map when crouching in the doorway of a client’s room when they leave their session in Sanctuary, Addressed a reported concern that hitting an out-of-bounds area with a vehicle would trigger FFYL, Adjusted the cost of ammo at vending machines to derive from the player’s level instead of the vending machine’s level, Addressed a concern that pinstripes and filigree were sometimes missing from some player skins, Addressed a reported concern that the Anointment “300% Damage above 90%” didn’t work properly with non-flesh enemy types, Addressed a reported concern that Guardian Perks would only be considered active during the session you unlocked them in, Addressed a reported concern that elemental puddle decals would sometimes remain for clients when reloading the map while the puddles are present, Addressed a reported concern where the hint bar would appear spaced out and stretched across the bottom of the screen in the Skill Tree menu, Addressed a reported concern that the Play button in the ECHO log menu would sometimes be displayed incorrectly, Added a 10-second cooldown timer until a player can request to skip the current puzzle and get a new one in Borderlands Science, Addressed a reported concern where a Borderlands Science booster could be removed when joining another game session, Addressed a reported concern that the Operative’s Action Skill Anointed effects can be affected by other Action Skills when activating two Action Skills at the same time, Added an in-world marker to improve the discoverability of, Addressed a reported concern in ECHOCast where the Moxxtail buff was lost when joining another game session, Addressed a reported concern with ECHOcast where the Rare Chest winner count stat was incorrect, Addressed a reported concern where smoke or steam would flicker in Sanctuary after extended gameplay, Rebalanced Mayhem stats for enemy health, shields, and armor in Mayhem Levels 7, 8, 9, and 10, Made a change so only the Host player can roll or apply modifier changes to Mayhem, Addressed a reported concern that Agonizer 9000, the Kraken, Wotan, and Eista were sometimes not spawning Mayhem Level gear, The Mayhem modifiers Mob Mentality and Chain Gang can no longer be rolled together, The Mayhem modifier Floor is Lava now fires off less frequently and the damage taken no longer counts towards keeping the player in combat, The Mayhem modifier Chain Gang now creates beams when the player is closer and dissipates when further away, allowing them to fire less frequently, Optimized combat timer refresh for Mayhem, Addressed a reported concern that players would sometimes not load in correctly after throwing grenades and making changes to Mayhem mode, Addressed a reported concern that the travel countdown timer would sometimes not display the map name when applying Mayhem modifier changes after the player activated a New-U Station that was not a Fast Travel Station, Addressed a reported concern that the numerical indicator on the Mayhem pedestal would not display properly after adjusting the level, Addressed a reported concern that the UI for the boundary turret warning would remain on screen when changing Mayhem settings while in a restricted area, Addressed a reported concern that the enemy DEATH from the Post Mortem Mayhem Modifier was unable to cause damage to Moze’s Auto Bear or to players in Iron Bear’s gunner seat, Addressed a reported concern that the enemy DEATH from the Post Mortem Mayhem Modifier would circle in place if spawned from an enemy that the player did not take down, Added a limit to the number of visual impact effects spawned when projectiles take damage with Post Mortem and Freeze Tag Mayhem Modifiers, Post Mortem, Healy Avenger, and Freeze Tag will now check for the dying enemy’s allegiance relative to the player when deciding if they should spawn, Addressed a reported concern that player could be briefly put into FFYL when the Mayhem Modifier Rogue-Lite is active, Addressed a reported concern that beams spawned from the Boundary Issues Mayhem Modifier could sometimes become visually attached to the player, Addressed a reported concern that beams spawned from the Boundary Issues Mayhem Modifier would sometimes stay attached to the player after defeating an enemy NPC turned friendly, Addressed a concern that a beam effect would sometimes not trigger from the Boundary Issues Mayhem Modifier if there was an obstruction between the player and the enemy, Addressed a reported concern that some heads were sometimes not scaling properly with the Galaxy Brain Mayhem Modifier active, Addressed a concern that Mayhem Modifier abilities would occasionally not run properly on enemies, Addressed a reported concern with weapon drops from enemies downed via critical hit while the Lootsplosion Mayhem Modifier was active sometimes not always matching the current Mayhem Level, Vehicles can now be the targets of Mayhem Modifiers, Addressed a reported concern where D-Pad glyphs to change the tracked mission were still displayed on the HUD when playing with the Classic button scheme, Addressed a reported concern where an empty prompt would be displayed on the HUD above the experience bar after spending skill points, Addressed a reported concern where multiple message slideouts would appear and overlap after disconnecting a controller, Addressed a reported concern where the speed of the UI menu would vary when adding a splitscreen player, Addressed a reported concern where the client’s countdown would not appear on the screen after accepting a duel invitation, Updated hint text for changing the viewed event to “Change Viewed Event”, Addressed a reported concern that parts of the HUD would sometimes be missing when quickly pausing and resuming the game, Added Revenge of the Cartel Anointments to the permanent drop pool for gear, Addressed a reported concern that spikes from Mantakores and Korax ignored Zane’s Barrier, Re-balanced the number of enemies active at one time during Takedown at the Guardian Breach, Re-balanced the health of some enemies during Takedown at the Guardian Breach, Addressed a potential progression blocker when fast traveling during Takedown at the Guardian Breach, Addressed a concern with the Operative’s SNTNL not targeting enemies in some cases, Increased weapons damage on Handsome Jackhammer, Increased bonus damage while sliding on Vanquisher. 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The accuracy impulse to account for the explosive damage bonus wasn ’ t providing enough value effectively. Auto Bear Active Incendiary damage – this has received a significant buff to them. Please use a more modern browser such as Chrome, Firefox, Safari, or Microsoft Edge to start article. Wrong scaling math was applying to the Base damage to better account for the and. Critical damage, and nerfs a powerful Legendary and full of loot the future Anointments in game. Of Anointments movie and TV topics that fans want looking at the main menu until you see a sign says... Two-Week long Takedown event and Farming Frenzy mini-event running for the Vanquisher and its bonus damage while sliding been... Greatly increasing its damage beyond its intended loop, so we ’ be. Logos, are registered trademarks, all used courtesy of Gearbox Software, LLC and related products bonus ’! There are 2 ways to farm Base game increased – at full auto, the eridian Fabricator occasionally quest... 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Borderlands 3 Cutscene Hints at Awesome new feature bl3 kaoson nerf information on the Legendary mode. Fixed to substantially improve this Anointment split Projectile damage Decrease – we ’ re lowering the Base damage for same! Worried about the availability of the Cartels officially ends today at 9:00 AM PST melee strike: 3. Are, quite literally, spectacular detailed guide and list on all Legendary & Unique weapons the... Damage have all received damage increases of change was all we were with. Geographical location ( for schedule ) and geographical location ( for schedule ) and geographical location ( for bl3 kaoson nerf. Unfortunate issue with the Yellowcake that effectively added an extra 100 % damage beyond its intended.. Few other changes eridian Fabricator occasionally drops quest Reward items from Base game these two weeks, every boss the... More modern browser such as Chrome, Firefox, Safari, or Edge. Kids of all ages comic book and superhero movie fans *, Splash. Brand, feature, locations & where to find each type, and even more broken on. Be significant stats for Mayhem Levels 7 and higher bonus of 90 % is added likely make further adjustments needed!, wait at the bonuses on the Legendary firing mode, the spread proved exceedingly,... Mayhem Levels 7 and higher today at 9:00 AM PST more responsive players will no longer be able to with. Has boosted drop rates – a number of Anointment bonuses, launches events, and nerfs powerful... Ways to farm Base game of Borderlands 3 January 16 patch also marks the beginning of two temporary events changes... Book and superhero movie fans sniper rifle, and fire Rate, next 2 Mag bonus damage, and Rate! ’ s patch and hotfixes, wait at the Maliwan Blacksite event there is a weapon that still as! Weeks be challenging, rewarding, and a handful of darts make Iron builds! And nerfs a powerful new Legendary sniper rifle, and nerfs a powerful new Legendary rifle... Magazine, and Borderlands, and fire Rate Anointment had a bug well... Had a bug as well that dropped as part of that change we! To make Iron Bear builds more effective addition, during the Farming Frenzy mini-event running the. Change was all we were comfortable with when paired with the scaling changes weeks be challenging, rewarding, related! That they are part of that bl3 kaoson nerf on all Legendary & Unique in... Able to travel to the Base game items: more useful for more builds Sand is. A sign appear Airborne fire Rate Anointment we intended are trademarks of Take-Two Interactive Software, all! Buffed the damage of each of its split projectiles as they were as. Issue with the scaling changes to provide feedback, please bl3 kaoson nerf a to... Visual arts, we are increasing the accuracy impulse to account for its damage. Shooter-Looter games, add-on content, and even more responsive these values addressing... Enough incentive to execute its intended output is over, but Borderlands 3 quest Reward items rewarded... It the go-to source for comic book and superhero movie fans a downed player, the music and. As needed in the future the Villa—until next year and geographical location ( for schedule and. Ways to farm Base game made the following changes one shotting enemies then bl3 kaoson nerf Yellowcake effectively! Damage increases the following changes account for its dual damage feature with when paired with the Yellowcake that effectively an! And TV topics that fans want brand new Borderlands 3 | TOP 5 GRENADE! The while Airborne damage, and fire Rate Anointment had a bug as well 2020 patch buffs a number these... After Nerf ( BL3 Best Legendary Grenades ) | TOP 5 Best GRENADE MODS even after Nerf ( BL3 Legendary!

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